Survey of User-Based Experimentation in Augmented Reality
J. Edward Swan II and Joseph L. Gabbard. Survey of User-Based Experimentation in Augmented Reality. In Proceedings of 1st International Conference on Virtual Reality, HCI International 2005, July 2005.
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Abstract
Although augmented reality (AR) was first conceptualized over 35 years ago (Sutherland, 1968), until recently the field was primarily concerned with the engineering challenges associated with developing AR hardware and software. Because AR is such a compelling medium with many potential uses, there is a need to further develop AR systems from a technology-centric medium to a user-centric medium. This transformation will not be realized without systematic user-based experimentation. This paper surveys and categorizes the user-based studies that have been conducted using AR to date. Our survey finds that the work is progressing along three complementary lines of effort: (1) those that study low-level tasks, with the goal of understanding how human perception and cognition operate in AR contexts, (2) those that examine user task performance within specific AR applications or application domains, in order to gain an understanding of how AR technology could impact underlying tasks, and (3) those that examine user interaction and communication between collaborating users.
BibTeX
@InProceedings{HCII05-ear,
author = {J. Edward {Swan~II} and Joseph L. Gabbard},
title = {Survey of User-Based Experimentation in Augmented Reality},
booktitle = {Proceedings of 1st International Conference on Virtual Reality,
HCI International 2005},
location = {Las Vegas, Nevada, USA},
date = {July 22--27},
month = {July},
year = 2005,
abstract = {
Although augmented reality (AR) was first conceptualized over 35 years
ago (Sutherland, 1968), until recently the field was primarily
concerned with the engineering challenges associated with developing
AR hardware and software. Because AR is such a compelling medium with
many potential uses, there is a need to further develop AR systems
from a technology-centric medium to a user-centric medium. This
transformation will not be realized without systematic user-based
experimentation. This paper surveys and categorizes the user-based
studies that have been conducted using AR to date. Our survey finds
that the work is progressing along three complementary lines of
effort: (1) those that study low-level tasks, with the goal of
understanding how human perception and cognition operate in AR
contexts, (2) those that examine user task performance within specific
AR applications or application domains, in order to gain an
understanding of how AR technology could impact underlying tasks, and
(3) those that examine user interaction and communication between
collaborating users.
},
}