Measuring the Perceived Three-Dimensional Location of Virtual Objects in Optical See-Through Augmented Reality
Farzana Alam Khan, Veera Venkata Ram Murali Krishna Rao Muvva, Dennis Wu, Mohammed Safayet Arefin, Nate Phillips, and J. Edward Swan II. Measuring the Perceived Three-Dimensional Location of Virtual Objects in Optical See-Through Augmented Reality. In IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2021), pp. 109–117, IEEE Computer Society, October 2021. DOI: 10.1109/ISMAR52148.2021.00025.
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Abstract
For optical see-through augmented reality (AR), a new method for measuring the perceived three-dimensional location of virtual objects is presented, where participants verbally report a virtual object's location relative to both a vertical and horizontal grid. The method is tested with a small (1.95 x 1.95 x 1.95 cm) virtual object at distances of 50 to 80 cm, viewed through a Microsoft HoloLens 1st generation AR display. Two experiments examine two different virtual object designs, whether turning in a circle between reported object locations disrupts HoloLens tracking, and whether accuracy errors, including a rightward bias and underestimated depth, might be due to systematic errors that are restricted to a particular display. Turning in a circle did not disrupt HoloLens tracking, and testing with a second display did not suggest systematic errors restricted to a particular display. Instead, the experiments are consistent with the hypothesis that, when looking downwards at a horizontal plane, HoloLens 1st generation displays exhibit a systematic rightward perceptual bias. Precision analysis suggests that the method could measure the perceived location of a virtual object within an accuracy of less than 1 mm.
BibTeX
@InProceedings{ISMAR21-p3dl, author = {Farzana Alam Khan and Veera Venkata Ram Murali Krishna Rao Muvva and Dennis Wu and Mohammed Safayet Arefin and Nate Phillips and J. Edward {Swan~II}}, title = {Measuring the Perceived Three-Dimensional Location of Virtual Objects in Optical See-Through Augmented Reality}, booktitle = {IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2021)}, year = 2021, location = {Bari, Italy}, publisher = {IEEE Computer Society}, date = {October 4--8}, month = {October}, pages = {109--117}, note = {DOI: <a target="_blank" href="https://doi.org/10.1109/ISMAR52148.2021.00025">10.1109/ISMAR52148.2021.00025</a>.} abstract = { For optical see-through augmented reality (AR), a new method for measuring the perceived three-dimensional location of virtual objects is presented, where participants verbally report a virtual object's location relative to both a vertical and horizontal grid. The method is tested with a small (1.95 x 1.95 x 1.95 cm) virtual object at distances of 50 to 80 cm, viewed through a Microsoft HoloLens 1st generation AR display. Two experiments examine two different virtual object designs, whether turning in a circle between reported object locations disrupts HoloLens tracking, and whether accuracy errors, including a rightward bias and underestimated depth, might be due to systematic errors that are restricted to a particular display. Turning in a circle did not disrupt HoloLens tracking, and testing with a second display did not suggest systematic errors restricted to a particular display. Instead, the experiments are consistent with the hypothesis that, when looking downwards at a horizontal plane, HoloLens 1st generation displays exhibit a systematic rightward perceptual bias. Precision analysis suggests that the method could measure the perceived location of a virtual object within an accuracy of less than 1 mm. }, }