Schedule: CSE 4990 / 6990 Game Design, Spring 2012

All dates and assignments are tentative except for the final exam date.  I will adjust this schedule as the semester progresses.

Week Monday Class Wednesday Class Readings
1 Jan 9, 11 Lecture: Introduction to Game Design Assign first game teams
Lecture: Working in a Group
Part 1: Design Theory
(pp. 12–31)
2 Jan 16, 18 No Class — MLK Day Lecture: Play, The Magic Circle, and Rules as Limitations and Affordances  
3 Jan 23, 25   Assignment: Game Analysis #1
Lecture: Definitions of Game Play
 
4 Jan 30, Feb 1 Lecture: A Game Ontology First game due
Assign second game teams
 
5 Feb 6, 8 Game Analysis #1 due (midnight)
Lecture: Game Mechanics and Genres  
6 Feb 13, 15 Assignment: Game demo request
Second game concept due
7 Feb 20, 22 Lecture: Game Concept Documents
Game demo choice due
Game Demo 1: Birth of the Federation (strategy)
Game Demo 2: Civilization (strategy)
Game Demo 3: Combat Arms (first-person shooter)
Time Atari Article
8 Feb 27, 29 Midterm Exam:
open-book, open internet
Second game due
Assign third game teams
 
9 Mar 5, 7 Game Demo 4: Ultimate Marvel vs. Capcom 3 (fighting)
Game Demo 5: Dark Souls (role playing)
Game Demo 6: Portal (puzzle)
Game Demo 7: League of Legends (fighting)
Game Demo 8: Eve Online (simulation)
Game Demo 9: Borderlands (role-playing)
Part 2: Design Process
(pp. 72–160)
10 Mar 12, 14 No Class — Spring Break No Class — Spring Break  
Mar 19, 21 Lecture: Idea Generation
Assignment: Game Analysis #2 (Non-Video Game)
Game Demo 10: L.A. Noire (exploring / adventure)
Lecture: Narratives and Objectives  
11 Mar 26, 28 Third game concept due Game Demo 11: Darksiders (adventure / puzzle)
Game Analysis #2 due (11:30pm)
 
12 Apr 2, 4 Game Demo 13: Castlevania -- Aria of Sorrow (platform / fighter / adventure) Game Demo 12: iPhone Puzzle Games (puzzle / mobile)
Game Demo 14: Soul Caliber 5 (fighting)
 
13 Apr 9, 11 Third game prototype due Lecture: Designing
Game Demo 15: Super Mario Brothers 3 (platform)
 
14 Apr 16, 18 Third game prototype due #2;
allowing (perhaps partial) gameplay

Game Demo 16: Bastion (role-playing)
Game Demo 17: Minecraft (sandbox)
 
15 Apr 23, 25 Lecture: Level Design
Game Demo 18
: DJ Max Portable (music game)
Third game class presentation
Game Demo Night, 6 pm
 
16 Mon, April 30: Final Exam, 3–6 pm, Butler 100
Last Modified: August 06, 2012